Dorian Taylor, Toward a Theory of Design as Computation:
There is an idea prevalent in our culture that if we just find the right system, we can ride it out in perpetuity. We can gamify social interaction. This idea is manifested most prominently in the departments of psychology, sociology, law, political science, and economics. Moreover, there are now actual game designers who have expressed an interest in tinkering with public policy. I want to suggest that the very idea of trying to define an all-encompassing system, no matter how fair you try to make it, will always produce systems whose rules benefit the makers, and whose externalities they can at best benefit from, and at worst ignore.