found drama

get oblique

online games suck.

by Rob Friesel

stumbled across this while (ironically?) trying to track down info on the very first online game that I got (well…) hooked on. Fair bit of interesting. Particularly like his points about the social nature of games/gaming and how the internet could involve itself in that at a new level:

The game of Magic: The Gathering is played by two opposing players, each with a deck of cards. The meta-game of Magic is played by an entire group of friends who trade cards and spend hours thinking about their decks and how to improve them. The goal of the game is to reduce your opponent’s life points to zero; the goal of the meta-game is to really, really impress your friends with what a clever player you are and what great decks you’ve constructed.

About Rob Friesel

Software engineer by day, science fiction writer by night. Author of The PhantomJS Cookbook and a short story in Please Do Not Remove. View all posts by Rob Friesel →

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