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Tag Archives: JavaScript

Linkdump for June 26th

by Rob Friesel

Advanced Unit Testing Techniques in JavaScript Decent introduction to unit testing with Sinon.js; by Guido Kessels, writing for Nettuts. Though the information Sinon.js itself is useful, the highlight of the article is really the robust definitions that Kessels provides for spies, stubs, and mocks. (tagged: Sinon.js JavaScript unit testing ) Learn Clojure in 15 minutes, […]

“Fun JS” (and BurlingtonJS #3)

by Rob Friesel

Last night was the third BurlingtonJS meet-up, and it seems to have been another success. Attendance was good and the crowd was once again pretty engaged. Always fun, always a room full of smart people, always good discussion. This month, I had the privilege of presenting, and took a few pages from chapters Michael Fogus’s […]

Linkdump for June 18th

by Rob Friesel

Pre-generating Justified Views Ross Harmes on how the Flickr team achieved a 7× speed increase in page render times: The first time you come to any Flickr page, we store the width of your browser window in a cookie. We can then read that cookie on the server on subsequent page loads. Gotta love a […]

Linkdump for June 13th

by Rob Friesel

Simpler UI Testing with CasperJS Fairly thorough intro to functional testing with CasperJS, posted on the New Relic blog. (And/but: why someone would use XPath over CSS selectors is puzzling to me…) (tagged: testing CasperJS JavaScript ) modern.IE Testing made easier in Internet Explorer Such a great resource. (tagged: virtual machines Internet Explorer ) How […]

Linkdump for May 29th

by Rob Friesel

Sass Style Guide By Chris Coyier, writing at CSS-Tricks. I largely agree with this list, but I'm not sure I get the assertion that you should put @includes after "regular" styles. If you're ordering the CSS properties according to some specific scheme (e.g., Zen Ordering) then wouldn't you want the output of your mixins to […]

Linkdump for May 20th

by Rob Friesel

Avoiding Unnecessary Paints Paul Lewis writing for HTML5 Rocks, Avoiding Unnecessary Paints: What happens if I scroll and I happen to move the mouse at the same time? It's perfectly possible for me to inadvertently "interact" with an element as I scroll past it, triggering an expensive paint. That, in turn, could push me through […]

Linkdump for May 17th

by Rob Friesel

Apple’s new Objective-C to Javascript Bridge Nigel Brooke at Steamclock Software: These APIs becoming public could be a huge boon to those of us that are interested in using JavaScript in their apps in various ways. It would be an official way to do some of the things enabled by third-party platforms (like Cordova, Appcelerator […]